Course Map Ruler

Drop an agility course map that has no grid. The ring size is read from the obstacles drawn on it: weaves, dogwalk and jumps.

or drop it on the map, or paste it

With Coordinates on, point at the map to read a position; click to add it to the list (for obstacles it did not find).

Ring outline Weaves Jumps Contacts Tunnel length

Training layout

Cut pieces out of the course above and lay them out in a hall of your own size: a sequence for training, or a course for a smaller hall. Every obstacle keeps its exact shape: bar directions, double jumps, tunnel curves and the course numbers. Pieces can come from several maps: choose another map, cut, and paste again. The layout stays in this browser.

1 · Cut a piece from the course

Drag round the obstacles you want, or click them one by one. Shift adds to what is chosen, Alt takes away. Ctrl+C copies it, for Ctrl+V in the layout.

A run like 12-16, or 3, 5-7. Only these numbers go with the piece.

Nothing chosen yet.

Whole course into … m starts the layout again with every obstacle and number of this course, as close together as needed to fit the hall set under 2. Each obstacle keeps its real size. It asks before it replaces a layout; Undo goes back.

2 · Lay it out

Drag a piece to move it, and its round handle to turn it. Arrow keys move it 10 cm (with Shift 1 m), [ and ] turn it 15°, M mirrors it, Delete removes the chosen obstacle, Ctrl+Z undoes.

× m
m of clear ground between obstacles
m kept free by Scale to the hall, Whole course into the hall and Resize the layout
    Numbers:
    No.Obstaclex, y (m)
    Nothing pasted yet.

    Course creator

    Build a course or a training sequence obstacle by obstacle, at real size. Pick an obstacle, press where the dog enters it and drag the way it goes; a tap puts it down as drawn. Drag an obstacle to move it and its arrow head to turn it. The weaves, dogwalk, A-frame and seesaw have a disc on each end: tap one to hold that end, as a helper would, and then drag the other end to swing it round. To number, turn on Number and click near each obstacle in turn, on the side the dog comes from: the number springs to it. To give a number to another obstacle, pull it off its own, further than Numbers come off at (1.5 m, by the numbering tabs), and let go on the other (with Alt or Option held, the two numbers swap). The order strip under the ring holds the numbers, with a tab for each numbering. The course stays in this browser.

    Nothing chosen

    Metres from the ring's top-left corner; the angle clockwise, of the bar or from the first end to the second. In the numbering shown under the ring; a number for each time the dog takes it (3, 9, 15).

    × m
    m
    Venue
    Appearance
    background grid
    Kit:
    Tunnels: how many of each length.
    A length not listed, or a tunnel that bends tighter than 1.25 m as its length and its tightest bend (6/0.9); a count of 0 takes a tunnel out.